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Gradient
The Gradient
∇f — Direction of Steepest Ascent
2D
3D
Scalar Function f(x, y)
f =
Apply
Concept Presets
Display
Scalar Field Heatmap
Level Curves (f = const)
Gradient Arrows ∇f
Grid & Axes
Settings
Arrow Density
15
Level Curve Count
15
Inspect Point
x
y
Go
Or hover/click on the canvas to pin a point
Enter coordinates or click on canvas
Actions
Reset View
Screenshot
Reset All Settings
Controls
Scroll
Zoom in/out
Drag
Pan the view
R
Reset view
Enter
Apply function
Supported:
sin cos tan exp log sqrt abs
atan2 min max pow sinh cosh tanh
Constants:
pi, e
Variables:
x, y, r, theta
f(x,y) = x² + y²
Background Color = f(x,y)
Low
← f value →
High
Arrow Color = |∇f| (steepness)
Gentle slope
Steep slope
x: 0.00 y: 0.00
|
f = 0.00
|
∇f = (0.00, 0.00)
|
– FPS